If we have thought about this: ```python tasks = {} # creates an empty dictionary tasks['Buy Milk'] = 'not yet' tasks['Start Lab'] = 'completed' tasks['Finish Lab'] = 'not yet' # to test if something is done? task_name = 'Buy Milk' if tasks[task_name] == 'not yet': # task is unfinished pass else: # task is 'complete' pass # to list all the tasks for task_name, status in enumerate(tasks.items()): print("- ", task_name, status) ``` We need to think about how to put thse ideas _into the class_. We might... ```python class Tasty: def __init__(self): self.tasks = {} def add_task(self, task_name): """ Add a new task to the user tasks. """ if task_name not in self.tasks: self.tasks[task_name] = "not yet" else: print("Task already added.") def display_tasks(self): for task_name, status in enumerate(self.tasks.items()): print("- ", task_name, status) ``` See how those things went from just trial code to _methods_ in the class? Yes, and... the `self` variable is how you know that thing is a _method_ and not just a _function_.